Pity Please! Devlog #6 news

Pity Please! Devlog #6 information


In the 6th devlog of Pity Please! we reveal our aesthetic updates, NPCs, props, cars as well as even more. There’s additionally some quite huge information we desire to introduce!

First Of All, we’re really satisfied to introduce that we get on Heavy steam! Which indicates you can Wishlist the video game by clicking the web link at the end of the Devlog. (or simply go here) Currently on the juicy updates!

Blessland’s Visual Update

Our cherished Blessland island has actually come to be a little bit much more visually pleasing with the most recent upgrade to our 3D ceramic tiles, illumination as well as products. We have actually upgraded the roadways, turf, sand, paving, dust, as well as provided each much better shifts in between each kind. This aids us avoid points from looking also straight-edged by making points a little bit much more natural, while maintaining the low-poly visual undamaged.

Different props have actually been included in spruce up the area, making the island appearance a lot more like an actual area, as well as much less like some type of screening website with only structures as well as roadways. Light blog posts, trash can, garbage itself, bus quits, as well as a lot more can currently be discovered in Pity Please!

The amount of props you can locate in all the screenshots this Devlog?

Proceeding with the aesthetic updates, we have actually upgraded our water shader, making it look a whole lot even more like the sea by including waves! I do not understand about you, however I might simply enjoy the water fluctuate for ages, it’s so soothing.

Water Shader Waves

Occupying Pity Please!

The populace matter is climbing with the brand-new 3D NPC designs being developed. Together with the NPCs, we have actually included cars to the roads to develop some website traffic. This is all terrific information for your panhandling earnings, if you can examine the auto as well as foot website traffic all right to locate the very best places around!

Each person has an attire that will certainly offer you a concept of their career, in a similar way their cars flaunt just how much cash money they may have. It’s rather clear where the huge dollars remains in Blessland with those wonderful trips.

A screenshot of a busy intersection with fancy cars.

They should have the ability to save a couple of coins, right?

Menus & UI

To complete this devlog we had actually like to reveal you our operate in progression UI as well as Food selection system!

WIP UI

MenuLoop

Many Thanks For Checking Out!

Keeping That, our 6th designer’s log concerns an end in addition to 2021. We’re wishing to obtain the video game awaits a demonstration as quickly as we can, so make sure to Wishlist the video game on Heavy steam.

Pleased vacations from the Dev Group as well as we desire you a delighted brand-new year for 2022!

Heavy Steam: Store.steampowered.com

Twitter: Twitter.com

Dissonance: Discord.gg

YouTube: Youtube.com



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