Below is a brand-new Occupy Mars: The Video game devlog with information concerning our progression from the last 2 months! Significant enhancements consist of a Technology Tree and also a brand-new loot system.
To Start With, our apologies for not releasing anything in December. With Xmas, New Year’s Eve and also all the going along with prep work, points have actually been hectic for our group in job and also beyond it. Because of this, it was tough to suit a devlog throughout that time. We’ll see to it to allow you learn about any type of such hold-ups in the future.
We require even more time to complete our prep work for upcoming Beta. As long as we at first wished to make this devlog a statement for beta examinations, we don’t intend to make the hold-up any much longer. Today, we’d like to inform you regarding our progression on the video game. As quickly as we have whatever prepared, we’ll make a different news relating to the Beta.
What have we been dealing with throughout these previous 2 months?
Our major emphasis has actually been toning up the Technology Tree. You might remember this tab existing on the tablet computer in the Beginning, however being or else unattainable.
We’re been intensively dealing with it – both on its capability and also visual appeals. In the beginning, Technologies were opened by satisfying particular problems such as constructing 10 things of a details kind.
Currently, opening an Innovation will certainly need a details quantity of factors, which are obtained for getting experience. You will certainly acquire experience equivalent with every area of the Technology Tree (Anatomy, Electrical power and so on.) relying on your activities. As an example, growing seeds will certainly enable you to increase Anatomy experience, while mining will certainly boost your experience in Products area.
In addition, we intend to consist of a lab workdesk, which will certainly enable you to create advanced Technologies and also analyze your finds from deserted bases. We’re additionally dealing with a brand-new aesthetic style of the food selection, which will certainly be much more clear and also gotten used to the brand-new experience system.
Mentioning deserted bases, our group has actually included a loot system to see to it that checking out deserted bases provides you sufficient locates to make those journeys worth it.
Prior to you begin disrobing the base, it’s a great concept to look it initially, as you can locate lots of helpful things left by your precursors, such as bundles with food, seed publications or upgrades for your automobiles. In some cases, you can also locate things that are just offered at a later phase of the video game!
Searching spread bases will certainly can be found in convenient in Freeplay setting as it will certainly enable you to construct your initial robotic! An additional point that we’d like to consist of in deserted bases are decorational things, which you can utilize to include some character to your very own hab!
You’ll have the ability to discover brand-new locations – Gusev Crater, Ares Vallis, Echus Montes, Elysium Planitia, Argentea Planum, Arsia Mons.
If brand-new finds in deserted bases were not nearly enough, you will certainly additionally have the ability to find popular vagabonds while checking out the Red World! Sojourner, Inquisitiveness and also Determination have actually just recently been included and also they can all be located throughout your experience! Pickup has actually been applied in the video game and also can currently drive via Martian landscapes! There is additionally an additional Easter Egg, however we’d like you to find it on your own in the game. 🙂
If you’ve been following our various other social media sites, you might have seen an article with a brand-new style of the tablet computer’s minimap. This is just how it appears like in the video game currently, however maintain it mind some adjustments can still be made:
We prepare to revamp a few of the various other food selection panels in the gamer’s tablet computer too, for instance the brand-new construct display looks much better. 🙂
There are additionally a few other renovations leaning a lot more on a technological side of points.
In among our previous devlog we pointed out that a person of our employee supervised of remodeling the translations system. This system is currently completed and also it will certainly assist us significantly while using translations to the video game! Certain, some translations have actually existed in the Beginning, however there is fairly a great deal of brand-new web content to translate. 😉
We have actually additionally enhanced packing time to see to it you can promptly start up the video game and also begin your experience.
Thanks for putting in the time to review this devlog and also we wish you like what’s in shop for you.
As constantly, we welcome you to our Dissonance web server if you’d like to socialize with fellow Occupy Mars lovers.
We want to share a lot more amazing information with you in the following devlog!
Occupy Mars Group
Resource web link